I lit, rendered, and composited steel mill cut scenes for a Sony Playstation video game, Eggs of Steel, developed at Rhythm & Hues under the direction of Art Director, Dan Quarnstrom.
Included is a compilation reel transferred from 3/4” U-matic videotape of cut scenes I delivered for the game. Below that are selected scenes encoded from digital source frames.
Recognition:
Annie Award nominee for Outstanding Achievement in an Animated Interactive Production, 1998.
Recognition:
Annie Award nominee for Outstanding Achievement in an Animated Interactive Production, 1998.